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Friday, February 8, 2013

Razer Naga Epic Gaming Mouse Review

Razer Naga Epic Gaming Mouse Review - The Razer Naga Epic ™ MMO Gaming Mouse is the upgrade to the original award-winning and massively popular Razer Naga ™ That shifts the balance between the keyboard and mouse with its 17 MMO-optimized buttons.The Razer Naga Epic takes it one step further Top by combining this with the dual mode wired / wireless functionality and interchangeable side panels designed by the world-acclaimed Razer ergonomics team Which Provide an optimal fit for various hand sizes and grip styles. With the Razer Naga Epic, prepare to Get Imba again.


MMO-optimized multi-button thumb grid
Anti-slip rubber coating
Scroll wheel with 24 individual click positions
Detachable braided cord 7-ft
for dual mode wired / wireless functionality
Palm side grip panel
Three interchangeable side panels
Claw grip side panel
Classic side grip panel


17 MMO-optimized buttons
Effortlessly access more abilities and macros than ever before with 17 mouse buttons including the revolutionary Razer Naga thumb grid. The Razer Naga Epic's driver software Allows you to easily organize your key binds and character abilities for any game by enabling you to fully remap and assign macros to all 17 buttons. In addition, the Razer Naga Epic Also features downloadable in-game addons or integrated in-game support for the most popular MMO games. (Available for World of Warcraft ™ and Warhammer Online: Age of Reckoning ™, City of Heroes ™ and more)

Dual mode wired / wireless functionality
Experience true gaming-grade wireless connection That Allows you a greater variety of movement without any sacrifice of mouse control or accuracy. The Razer Naga Epic's dual mode wired / wireless functionality Allows you to switch between a wireless mouse mode to wired mouse mode - with zero downtime to your mouse charges while in wired mode.

3 Interchangeable side panels for ergonomic fit
Three interchangeable side panels designed by the world-acclaimed Razer ergonomics team Provide an optimized fit for different hand sizes and grip styles, giving you maximum ergonomic comfort to last through marathon gaming sessions Those.

Technical Specifications
17 Fully-programmable MMO-optimized buttons
(Including 12 button thumb grid)
Wired / Wireless dual mode capability
Wireless: USB 2.4ghz dongle
(With wired-mode connector port)
3 Interchangeable side panels
Charging dock (also functions as a wireless receiver)
Unlimited character profiles with AddOns
Optional MMO-specific software AddOns
16 million color backlight illumination
5600DPI Razer Precision 3.5G Laser Sensor
1000Hz Ultrapolling ™ / 1ms response time
Approximate size: 116L x 77W x 41H (in mm)
Battery Life: 12hrs (continuous use)
72 hours (normal gaming usage)

Razer Naga Epic Gaming Mouse Review by POWER DOTA 2

Wednesday, October 31, 2012

SteelSeries Dota 2 Mouse - Limited Edition

The SteelSeries Kana DotA2 limited edition, an optical mouse is ambidextrous and designed to be used with any of the styles that you prefer: palm, claw and swipe.

The functionality, ergonomic buttons and size has been developed in conjunction with members of professional teams that have tested and validated the quality and performance of the mouse.

SteelSeries SteelSeries is also introducing DotA ™ 2 Limited Edition Bundle. With a black matte, rubbery finish and wear red logo DotA 2, the mouse has been optimized and improved with the help of professional gaming equipment, including the award winning International Dota team, Natus Vincere.
SteelSeries Kana Dota 2 Defend the ancient fortress with optimized mouse, ambidextrous and 6 programmable buttons that can be quickly redeployed and configured via software SteelSeries machine. Mouse has an optical sensor with an impressive speed from 1600 -3200 DCIP and co-branded with a matte black, red Dota 2 game logo and the scroll wheel lights up with a maximum of 4 levels of pulsation. It also comes with powerful legs PDU size XL material for smooth and consistent glide and 2m / 6.5ft double braided rope SteelSeries Kana Dota 2 Bundle Edition will retail for $ 64.99 / € 64.99 MSRP and will include:

PRODUCT DETAIL

SteelSeries QcK • A Mini which has a high-quality cloth with  Dota 2 Logo.
• The full version of the game and exclusive in-game Dota 2, Sword Kantusa comandosLos sequence co-device license for both Counter-Strike ®: GO and Dota 2 ™ will be available anticipated game launches later this year.

Tuesday, October 30, 2012

Dota 2 Guide for Beginners


Guide for newbies. The purpose of this guide is to explain the basics of Dota, designed for those who start in Dota 2, with no previous experience of Dota 1 or HoN. It is an advanced guide, I intend to serve as an introduction to the game without being a comprehensive guide, so many advanced concepts are very simplified or not mentioned. It is also recommended for those who come from LoL. 

Dota 2 Guide for Beginners
One important thing to keep in mind: Dota is a difficult game, with a huge difficulty curve. This means that it is difficult to start playing, and you'll never stop learning to play, even after thousands of games. You will need to use your head, be attentive to detail and memorize many details. 

But worth it, regardless of the level you have, is one of the funniest games in the world (even more if you play with friends), the variety of situations that occur is simply endless. 

Target
Two teams (called Dire and Radiant) 5 players fighting each other. Each player takes control of a hero, the goal is to destroy the ancient enemy while defending himself. But not so simple, as the ancient is in the center of each base, and they have defensive towers. In addition, every 30 seconds, the foundation sent waves of creeps to attack the enemy base. 

Therefore, we proceed with our creeps, kill enemy heroes and creeps, destroying their towers and ultimately destroy its ancient. 

Gold and experience
We will need to get gold and experience, both for our hero will fulfill its role in the game much more efficiently. Experience will level up, which in turn will allow us to learn a skill or improve some have already learned. 

Our hero will gain experience every time an enemy creep dies near him, or even need to hurt to make it happen. However, if we also want to get gold, give the final blow (lasthit) to kill a creep. Of course, enemy heroes also give gold and experience, and although not directly kill the hero, if we have helped make gold also get assistance. 

The buildings also give gold, and in the case of the towers, each time one is destroyed, our team will get gold. 

Heroes
There are a total of 104 heroes in Dota, but at the time of this writing there are 60 available in Dota 2. Each hero is unique, but all have features that allow us to classify them according to their function in the game. 

The heroes have three attributes: 

Strength - Increases the life and Regeneration. 
Agility - Increases attack speed and armor. 
Intelligence - Increases the mana and mana regeneration. 

All heroes have a primary attribute, which will increase your attack damage. The attributes will increase with each level up our hero, and using objects. 

Each hero has 4 skills: 3 basic and ultimate. Basic skills can be learned and improved at any level up to 4 times, and the ultimate can be learned / improved at levels 6, 11 and 16. We also have the option to upgrade the attributes instead of improving a skill. 

Each hero is different, and the best thing is to learn to use them to look guides. In playdota is a very complete guides section. 

Some heroes advisable to start its simplicity: 
Lich, Sven, Skeleton King, Vengeful Spirit, Tidehunter, Warlock, Crystal Maiden, Riki 

Some heroes are not recommended to start with, due to their complexity: 
Chen, Invoker, Geomancer, Shadow Fiend. 

Phases
During the game there are three phases: Early game, Mid game and late game. 

Early game 
This is the first phase of the game, the heroes are divided among the different lanes (2 top, 2 bot and 1 half) and focus on getting money and experience creeps. 

Mid game 
This phase begins at the moment the stop heroes kept in a line. It usually happens after level 6, when you learn the ultimates. They start the ganks (a gank is killing an enemy exploiting an advantage, such as numerical superiority), and pushes (a push is to move to a tower with creeps to destroy it). 

Late game 
From around level 15, when the game takes about 30 minutes late game is called. The heroes are stronger and have already completed several objects. Any fight can mean winning or losing the game, so it is important to stay together and not be in a bad position catch. 

Roles

It is important to note that heroes can play several roles within a game, and not have to be the same on different items, as there are many heroes that can be played in different ways. Usually a team should have at least one support, one ganker and carry, but there are thousands of combinations effective, and always raw level players on the heroes. Although obviously a team with 4 Carries have to lose against one balanced. 

These are the main roles: 

Carry or Hardcarry 
Heroes are dependent objects to hurt and have a presence in the game. You will spend most of the early and mid game farming back, ie killing creeps as much as possible to get gold and experience. In late game is where you shine and are more effective. 
Examples: Antimage, Spectre, Weaver, Riki, Drow, Skeleton King, Doom Bringer. 

Semicarry or softcarry 
Heroes that scale well to lategame through objects, but are not as strong as hardcarries. However, possessing skills that allow them to be present in early / mid and be more helpful to the team. 
Examples: Mirana, Sven, Shadow Fiend, Windrunner, Bloodseeker, Razor. 

Ganker 

Heroes with ability to kill other heroes quickly in early / mid game, either by nukes (skills that make a lot of damage) or disables (stuns, silences, slows, etc.). Usually depend on some item to keep gankeando constantly, using all her skills, or gain mobility. 
Examples: Clockwerk, Lion, Sand King, Earthshaker, Tiny, Bloodseeker, Pudge. 

Support 

Those heroes who generally do not depend on items to do damage with their skills and / or have support skills as cures, armor, auras, etc. They are responsible for controlling the map with wards (items that give insight in specific areas for a few minutes). 
Examples: Crystal Maiden, Dazzle, Lich, Warlock, Ancient Apparition, Lion, Omniknight. 

Initiator 
Heroes that initiate battles by disables skills and / or damage in the area. Often need some help to go into battle without being seen (blink dagger), and aims to cause chaos to force an advantage for his team. 
Examples: Sand King, Tidehunter, Enigma, Axe, Sladar, Shadow Fiend 

Pusher 
Heroes are able to advance and efficiently destroy towers, units generally can invoke extra waves of creeps kill quickly or do extra damage to towers. 
Examples: Nature's Prophet, Chen, Enchantress, Enigma, Broodmother, Venomancer, Shadow Shaman. 

Jungler 
Heroes with ability to keep farming back in jungle from level 1. 
Examples: Enigma, Axe, Dark seer, Chen, Nature's Prophet. 

Map


On the map you can see three paths or lanes. The creeps will advance from each of these paths, and along them are defensive towers (marked with circles). The ancients are represented by an X, and shops with a square. 

According to its position the lanes are called: 
Top (top), mid or Middle (middle), and bot or bottom (bottom). 
Also, if we Radiant (the team left below), can be called safe lane to lane or bot long and short lane to lane or hard top, or vice versa if we Dire. Generally the lane in which it is our jungle be easier to control, and therefore safer. Dota 2 Guide for Beginners