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Showing posts with label Dota 2 News. Show all posts
Showing posts with label Dota 2 News. Show all posts

Thursday, June 12, 2014

Fear not active on EG due to injury

Captain "Fear" announced that due to injury is inactive, Dota 2 news

The International 2014 will be held from 18 to 21 July. The award to date is $ 9,295,225 USD. Evil Geniuses is one of the oldest of eSports organizations in the world. Since its inception in 1999 this has been home to the best players of different titles, including Dota 2. Since entering the game from Valve, which began in 2011, Clinton "Fear" Loomis has been a constant member.

Experience of Evil Geniuses or EG in The International has not been the best. In 2012 for example, the team of "Fear", "Demon", "Bulba", "Mælk" and "Universe" had a good group stage but was eliminated after losing to Invictus Gaming and Tong Fu.

In 2013 "Maelk" assumed the role of coach and new faces EG sought the glory of his captain's hand "Fear". Due to the demonstrated performance were not direct guests to the event and had to participate in qualifying. After a good start, were eliminated.

2014 found a new formation with a young promise Artour "Arteezy" Babaev joined the team that began perhaps his best run. After being invited directly to The International, Captain "Fear" announced that due to injury is inactive.

The team of Mason "mason" Venne, Artour "Arteezy" Babaev, Saahil 'Universe' Arora, Ludwig "zai" Walhberg and Peter "ppd" recently won the tournament Dager "The Summit" against the powerful "DK" from China "Fear" as coach of the Americans.

If EG can win The International, this year seems to be the one. There are still two events: Dreamhack and ESL One, where you can see if Evil Geniuses will consolidate its leadership. In general the participation of American teams in the event organized by Valve has not been the best in removal steps, precedent we fight.

Expectations: EG has everything to gain, at least we can hope for is to finish in the top four. However, the experience of "Fear" do wonder.

Friday, July 12, 2013

Dota 2 Abaddon Lord of Avernus

"The Font of Avernus is the source of a family's strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm-but what they really are protecting is the Font itself. And the motives of the mist are unclear. 

Dota 2 Abaddon Concept Art

When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took-to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist. 

There was bitterness within the House Avernus-elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known. ". 

I can not wait to have a dota 2 Abaddon Sets, Abaddon guide and get playing.

Tuesday, October 30, 2012

Questions and Answers about DOTA 2


Good friends are a few months after the release of DOTA 2 and IceFrog friend who is part of the idea answered some questions about this great game that will surely excite more than one.


Here the questions and answers, about DotA 2 =):

Q: Is there support for reconnecting DotA 2? (By Vanes-UT) 
A: This was actually one of the first things we added early on, before the game was stable, in order to help with testing. You can also have a friend like skill level substitute for you in case you have to leave. Players who want to improve their reputation in the game and community will also be able to help out by joining ongoing games that are missing players. 
Q: I can play with my friends from America even though I am European? (By Adam Mosley) 
A: Yes, a lot of people have friends in different regions and we want to interact easily. One of the things that makes DotA special is how big the community is, so we will do everything possible to make it easy to connect and communicate.


Q: How will you handle delay and lag between players? (Alex) 
A: This is something we're putting a lot of time and resources. Minimizing delay to servers, along with optimizing networking code, is very important to enjoy DotA both casual and competition. We're expanding the Steam infrastructure around the world so the pairing service DotA 2 is able to provide the lowest possible ping wherever you are playing. There will also be some uniquely located servers that are optimized for handling regional parties and the distance.


Q: What kind of hardware requirements will the game have? (S. Hong) 
A: We have no official minimum specs gifted system for now. The aim is to ensure that people with older computers and the PCs at LAN centers will be able to support the game, while also allowing for newer computers to scale well.


Q: I heard it was going to be an AI feature for when a player leaves. Will it be an option to take direct control of the hero? (Stephen) 
A: The AI ​​features will be optional to the players in the game. You can have teammates use it, send it to the base, or give it AI modes and behaviors to follow.


Q: Will there be anything like the AI maps in DotA or a "training mode" with difficulty levels? (For Pham L.) 
A: Yes there will be bot support if you just want to play alone, or you can create a group of friends and fill the rest of the slots with bots. There are a variety of different settings you can use to configure the bots, ranging from selectable difficulty levels to specific behaviors that you want to practice against. For example, if you want to practice your lane control, you can configure the bots to be stronger at denying, last hitting, and harassing. We'll also have some specially crafted challenge scenarios, similar to things like the war in Gordo, which I will elaborate in the future.


Q: Will the replay system allow me to move freely backwards and forwards in time rather than having to watch the whole replay? (For Luciando) 
A: You will be able to jump to any point in the display, add bookmarks for easy reference, detailed stats and graphs while the game is going, and watch through a specific player view (relative to their camera movement ). It will also be able to watch replays with friends if you want to review a game or learn from their mistakes. To help filmmakers, the replay system will have flexible camera angle and speed controls. There will also be plenty of editing features and commentary can be added to your replays.


Q: Do not you think you should do a lot of changes in the game? (Robert) 
A: Major changes do not necessarily make a better game. There are countless features we are building around the game that will make the experience much better. The game itself, however, has always evolved step by step, and will continue with that methodology. We consider this a long term project, in the same way DotA has always been. We want to provide a quality experience and not just change for the sake of change. Naturally, you will see additions and improvements to the game as time passes, but it would be a natural progression to improve the game for the players and not for other arbitrary reasons. Valve and I strongly believe that the player focused development process the game has gone through what you are going to allow us to continue making the best decisions about where we spend our development time.


Q: Can a viewer is underway DotA 2 game? (By Valo) 
A: Many of the games will be built around viewer and Relay support. You will be able to join today's hottest games (unless the players marked as private) and just watch them. You can join a game your friend is, see what your favorite clan is doing, or simply pick a skill level and a hero you like and you will find that you have to see. We also have a system in place that automatically distributes the load to multiple servers so that the game itself will not be affected by users joining viewer. Our distribution network allows us to support any number of users who want to watch, by dynamically assigning more servers to the task. There will also be special tags and search options to help you find shoutcasted live games or old. Commentators will be able to operate as directors, so anyone will see your camera seeing the same things that shoutcaster viewing. There's also an anti-cheat mechanism built in so that the game is viewer can be time delayed by any amount of time to reduce potential abuse.


Q: Will you keep loyal to casting times like Torrent and it still is possible to do the advanced tricks, like animation canceling, fog of war tricks we've learned, etc? (By Lycan) 
A: Yes, the mechanics of implementation. They are a very integral part of the game and do not feel the same without them.


Q: How will we manage replay files? (By Nikos) 
A: They are automatically saved with your identity online utilizing the Steam Cloud storage system, so you do not have to worry about losing them. You will be able to use the browser tool for playback search, sort, tag, rank, and favorite them.


Q: Are you going to work on DotA after DotA 2 is released? (By Jack Lee) 
A: I plan to keep DotA updated for as long as the community wants. That said, however, I think that DotA 2 represents the long term future for the game.


Q: How was the change from his current role of beta testers, community feedback, etc? (By Basel) 
A: All that will remain the same, except now I have to work with the developers at Valve. All employees of our ongoing expert group and even as Kunkka are helping. One of the most important things for me has always been getting input from the community. There will be plenty of opportunities, throughout the next year to give advice on all things we are working on, ranging from features to visuals.


Q: Are the upgraded graphics going to be distracting? New graphics are great, but when there is too much, you can not see what is happening now. (By Lycan) 
A: The game is definitely the most important aspect, everyone on the team understands this concern. The number one priority is to make the players can quickly and easily tell what's happening on the screen at all times. Fine adjust the balance between visual ability, effect, hero, etc., will be an ongoing process as the game is playtested and get their feedback. A clean and understandable visual representation of the action is important to everyone from experienced players, spectators, to new players.


Q: Can I help test DotA 2? (Sing Liu) 
A: It will certainly be an opportunity to get involved with beta testing DotA 2 and help us with your feedback. We will release more information about how to enroll in the future.


Q: Are you going to do something to make it easier for new players to enter the game and feel welcome? (By Arvin) 
A: Some of what makes it hard, in current DotA, is due to the lack of services around the game that can help foster a better relationship between players and it's hard for players to pair up with allies and adversaries alike experts. Things like tutorials, contacts, AI bots, identity, coaching, and community contribution will go a long way to make it easier for new players to fit


Q: What setup hotkeys exist in DotA 2? (For Stany Kaff) 
A: We have a few default templates that cover the most popular configurations, but also can fully customize to your liking. You can customize globally or on a per hero if desired. The configuration of hotkeys include everything, not just heroes and items, but also how to navigate in the game, control the camera, autocast, set control groups, etc. Your settings are saved to your identity line, so if you go to a LAN center will not have to reconfigure the keys.

Well hopefully these questions and answers have calmed your expectations about this game apparently will be a great great game and probably gain ground with the fame and the counts of WarCraft DOTA. Greetings and other informative post ;)

Thursday, November 10, 2011

Dota 2 Heroes And New Update

Besides Omniknight and Dragon Knight in Dota 2 update today we take another small step in the process of addressing the problem of players leaving the game repeatedly. For the first time, we will go further than just collect information and we will take action: those players who are identified as people who leave the game consistently, they will change their mating groups for a while. And as usual, we have included new things and fixed some bugs.


We would also like to welcome the new kids who have received the invitations yesterday to play Dota 2. If you have not been one of the lucky ones, you'll be glad to know we're going to send new invitations every few days.

Do not know what is Dota 2? We will explain it:
Dota 2 is a Action RTS currently in development by Valve as a sequel to the custom map Defense of the Ancients game Warcraft III: The Frozen Throne. The title was officially announced on October 13, 2010.

Like the title Defence of the Ancients, Dota 2 combines the element of strategy in real-time projection of the traditional perspective, while incorporating the leveling system and detail of an RPG. Players assume the role of a unit classified as a "hero" that can be leveled up to a maximum of 25. The basic configuration of Dota 2 is based on two cities that each have strengths known as "ancestors" at opposite ends of a map evenly balanced connection with several regions identified as "lines", which pass through the enemy units they struggle against powerful defensive towers along the way.

The overall objective of each game, is the destruction of "ancestor" enemy, in order to get to defeat opponents. The towers and the ramparts of the fort are invulnerable to attack as long as TES farthest towers remain standing. Periodically, groups of infantry units weaker called two "creeps" are generated every certain amount of time. The creeps will move along the road until you reach an enemy unit or structure, which then automatically attack.

The defeat of the enemy forces distributed gives a lot of gold to the offensive team, with the majority held by the player (hero) who made the final blow. Though also wins gold, players gain experience, build up and to get higher levels. The greatest proportion of gold and experience comes from the destruction of higher priority forces as enemy heroes and towers.

Dota 2 will use Valve Software, Steam, to provide social and community functionality of the game. In Steam accounts are saved personal files and settings with the Steam Cloud. Dota 2 will feature free spectator camera. The host of the game has the option to fill the open spaces with AI bots. Another option allows the host to determine whether a bot AI (Artificial Intelligence) or a human player can fill the empty space in the case of a disconnection. Steam is introducing a training system to allow more experienced players to teach new players.

Tuesday, November 8, 2011

Valve Opens the Registration Process for DOTA 2 Beta

If you are one of the fans looking forward to the promising DOTA 2 Valve prepared along with the heads of the title you're in luck, since it just opened a new registration process to participate in the beta testing phase of the game. 

To do this, simply must upgrade to the latest version Steam, read a comic book consists of eight pages based on the universe of the game, and then answer a few simple questions in a questionnaire. 

If your profile is suitable, Valve will send you a password so you can access the beta, but in addition, also allow you to invite two friends to enjoy the experience of teamwork.

Monday, November 7, 2011

Dota 2 Release Date Valve

Dota 2 Release Date Valve
Developer: Valve Corporation 
Language: English, Spanish, German, French, Russian and Chinese
Dota 2 : End 2011
Status: In Development. 
Size: unknown. 
Operating System: Windows and Mac 

Latest News: 
IMPORTANT DOTA 2 still in development, the public beta (OPEN BETA) has not yet been released. 




DotA 2 Review

- What is DotA 2? 
Briefly, DotA 2 is a game that is being developed by the video game company Valve Corporation. It is the sequel to "Defense of the Ancients" (DotA its acronym), the mod or custom map's most popular game Warcraft III: The Frozen Throne. 
The game is a combination of real-time strategy genre belonging to MOBA, similar to the games, "league of legends" and "Heroes of Newerth." DotA 2 gives you the option to choose and control one character (hero) of two teams (The Radiant or The dire), each with different abilities, and in turn supported by an "army" automatically controlled by the computer ( creeps). At first the hero starts with a low level, but as it eliminated enemies, this will increase their skill level and evolve its also the hero is getting resources (coin) to buy items & combine and become stronger during the course of the game . The ultimate goal is to destroy DotA 2 enemy unit called "Ancients" (Elder), located in the "base" of each team. 

- Where I can download DotA 2? 
DotA 2 is a game that is still in development. Currently only a small group of people (beta testers, Competitive Teams, etc.) have access to the game by invitation. The general public does not have access to the game, you can download, you can create accounts (register), you can play online massively. But in recent days has been leaked a client version of DotA beta 2, but can not play with that version, because in order to play you need a BETA key or invitation. 

- But I have seen pages that you can now download the game, "my friend" says he is playing DotA 2? 
As mentioned there is circulating a client version of DotA beta 2 non-playable, but there are hundreds of pages that are "taking advantage" of the misinformation of time to create fraudulent pages. You'll find hundreds of pages in all languages ​​"promising you" the game for free, you will see false guides and videos on YouTube of "how to download the game", you will see "supposedly installs the game" or generating applications "Beta Keys ", other pages will tell you that if you click on this link or banner (product placement) will give the game installers chain letters with fake pages telling you if you register they will send you" free "by emal a" Beta Key " at other times could be the game WarCraft III map "DotA 1", pages FaceBook really up telling you that if you click 10 times "like" will give you the game. 
Everything is false, absolutely everything is a hoax, all a lie. 

- But if it's a lie what these people earn by creating pages, manuals and videos fake?, Why waste your time doing that? 
It can be for many reasons, from simply tease or laugh at you, you make money by surreptitious advertising (you say you click on this link or banner), or worse yet, install viruses, ad-ware, Trojans or keyloggers to steal your passwords and access. 
And so we ask that you please avoid visiting those pages and download those files, remember to keep your antivirus up to date. 

'But I have seen videos on Youtube of people playing DotA 2!. 
These videos uploaded by Beta Testers or DotA 2: The International , a tournament organized by Valve (company developing DotA2) in order to show the public first "a breakthrough" game, was a closed event by invitation. 

- Ok, I get it, then when the game is going to DotA 2? 
There is no exact date, just know that the beta will be available in autumn this year. Autumn in the northern hemisphere covers the months of September, October and November. 

- What is a Beta of the game? 
Beta version of the game is that while it is "playable", is still unstable, we need to keep doing more tests to correct possible bugs. When you launch a game in beta version, do so with the aim of detecting and correcting errors detected or make improvements to the game, thanks to reports and tips that make people who are testing the game, these people are known as "beta tester". 

- What is the difference between "close beta" and "open beta"? 
Close Beta (closed beta), can only play a handful of people at the invitation (Beta Key). 
Open Beta (open beta) is when the game is open to the general public without an invitation. 

- How do I get an invitation or Beta Key? 
If you are interested in participating in DotA beta 2, you can register on the waiting list from the official website: DotA2.com , you can find more information and a manual on how to register here: Register and participate in the beta of DotA 2, also recommend you read about Steam (basic). 

- What is Steam? 
Steam is a gaming platform developed by Valve, through this system provides users with services such as digital sales of video games, updates, demos, online game servers and other services. For more information on the Steam platform, read: S team 

- DotA 2 will be free or paid? 
Is unknown. Valve does not mean if the game will be free or paid, I have asked dozens of times, but refuses to answer or simply begs the question. According to them, they are now focused on improving the game, make it more appealing to attract more players, and then think of how to do it profitably. When the beta version is released will be free, but when the beta is unknown if the game will be free (Free-to-play) or pay (payed-to-play). 

- And when the game would end (not beta) of DotA 2? 
According to recent statements by Valve , it would be in 2012, but not require exact date. 

- So, after checking on the interest list for the beta test is it only remains for me to wait?. 
Yes, it is.